So the last few days I've been working on making the player respawn. I first have the player spawn in a certain place when the game starts. This made it so it's easier to see where the player will start and it's easy to move that around. Then I also made it so if the player hits a checkpoint that's where they will spawn if they die. There are a few bugs I need to work out, but I need to talk about it with Rielly. I have to ask him:
1) Should we have the health go down so fast?
2) What should I reset when the player dies?
I would include cool pictures, but there is nothing really interesting to show. Sad day :(
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